Arguments
Arguments can be passed to an actor's function for the function to use as input. Arguments can be primitive values, such as Int
, Nat
, Bool
, or Text
, or they can be non-primitive values such as tuples, arrays, or objects. To showcase a basic example of how an actor can accept an argument, this page will use an example Motoko actor that accepts multiple text arguments.
Single text argument
First, define an argument that has a location
function and the name
argument with a city
argument:
persistent actor {
public func location(city : Text) : async Text {
return "Hello, " # city # "!";
};
};
Once your canister is deployed, you can call the location
method in the program and pass your city
argument of type Text
by running the following command:
dfx canister call location_hello_backend location "San Francisco"
Passing multiple arguments
You might want to try modifying the source code to return different results. For example, you might want to modify the location
function to return multiple city names.
Revise the location
function with two new functions:
persistent actor {
public func location(cities : [Text]) : async Text {
return "Hello, from " # (debug_show cities) # "!";
};
public func location_pretty(cities : [Text]) : async Text {
var str = "Hello from ";
for (city in cities.vals()) {
str := str # city # ", ";
};
return str # "bon voyage!";
}
};
You might notice that Text
in this code example is enclosed by square ([ ]
) brackets. By itself, Text
represents a (UTF-8 encoded) sequence of Unicode characters. Placing square brackets around a type describes an array of that type. In this context, therefore, [Text]
indicates an array of text values, enabling the program to accept multiple text values as an array.
For information about the functions that perform operations on arrays, see the description of the Array module in the Motoko base library or the Motoko programming language reference. For another example focused on the use of arrays, see the quick sort project in the examples repository.
Call the location
method in the program and pass your city
argument using the Candid interface description syntax by running the following command:
dfx canister call favorite_cities location '(vec {"San Francisco";"Paris";"Rome"})'
The command uses the Candid interface description syntax (vec { val1; val2; val3; })
to return a vector of values. For more information about the Candid interface description language, see the Candid language guide.